Brawler
Explosive Hook
Delivers a hook onto an enemy in front of you, to grab and lift him, and then detonate a handful of explosives to inflict damage on him and surrounding enemies. Striking Grab Decision: inflicts only the Hook damage on enemies that are either in the Super Armor or Guard status, or are immune to Grabs. Has a bonus Attack Strength in proportion to the number of abnormal status effects cast on an enemy.
Explosive HookExplosive Hook
Cancel - Sand Splash
Cancels normal attacks to use throw sand right away.
Cancel - Sand SplashCancel - Sand Splash
Poison Throw
Throws a poison bottle at the enemy in front. Using Upgraded Throwing allows you to create a poison area by throwing the poison bottle into the air and make it explode.
Poison ThrowPoison Throw
Strengthen Throw
Increases the strength of poison bottle, needle, net, and bricks.
Strengthen ThrowStrengthen Throw
Double Throw
Throws 2 weapons in a row for the duration of this skill. Consumes 2 Throw Items, and increases your Throwing Speed by 200%.
Double ThrowDouble Throw
Auto Load
After initially loading Poison Throw, Needle throw, Brick Throw, or Net throw; when your number of throws is depleated when cooldown is done the item will automaticly become replinished (MP consumed)
Auto LoadAuto Load
Needle Throw
Injects the enemy with a muscle stiffening needle that decreases hit recovery. There is also a chance for bleeding.
Needle ThrowNeedle Throw
Claw Mastery
Increases your Physical and Magic Weapon Attack Strengths, and adds the chance to put an enemy in a Bleeding state while using a Claw class weapon. This skill's Bleeding chance is increased if your Bleeding Level is higher than the enemy's level, and decreased if lower.
Claw MasteryClaw Mastery
Cancel - Throw
Allows Brick, Poison and Needle to be thrown while attacking.
Cancel - ThrowCancel - Throw
Block Throw
Throws a brick at an enemy. The shattered brick shards damage to nearby enemies. If Strengthened throw is used, boulders can be picked up and thrown. While in the air, you can control your movements with the arrow keys.
Block ThrowBlock Throw
Mount
Mounts on a fallen or standing enemy and delivers 3 blows.
MountMount
Cancel - Explosive Hook
Cancels normal attacks to use Explosive Hook right away.
Cancel - Explosive HookCancel - Explosive Hook
Net Throw
Throws a net damaging the hit enemy and also immobilizes the hit enemy
Net ThrowNet Throw
Ground Tackle
Deals physical damage while moving forwards and scraping the ground. Enemies in your path will receive damage and have a fixed chance to become blind
Ground TackleGround Tackle
Taunt
Taunts nearby enemies to attack you. The taunted enemies will have their Hit Rate and Abnormal Status Tolerance decreased for the duration of this skill.
TauntTaunt
Crazy Vulcan
his skill can only be activated in conjunction with Mount on an enemy with an abnormal status; Mounts the character on a fallen or standing enemy and delivers 1 charged blow. Each blow inflicts area-effective damages, and their range and Attack Strength bonuses increase according to the amount of abnormal statuses on the target.
Crazy VulcanCrazy Vulcan
Venom Mine
Throws a Venom Mine to an area in front of you, and then kick it to detonate it. The cloud that spews forth poisons enemies
Venom MineVenom Mine
Cancel - Venom Mine
Allows Venom Mine to be used while attacking.
Cancel - Venom MineCancel - Venom Mine
Needle Spin
Throws needles in an area around you. Enemies hit by the needle will receive a set damage and have stackable bleeding.
Needle SpinNeedle Spin
Cancel - Ground Tackle
Cancel - Ground TackleCancel - Ground Tackle
Thousand Hands
Increases the load capacity and flying distance of throwing skills, and decreases their cooldown.
Thousand HandsThousand Hands
Cursed Quake
Throws a large hook and flips the ground over to attack enemies. As the ground flips, huge rocks shoot up to the sky with a large explosion. The rocks are then wrapped around the hook and slammed down to the ground.
Cursed QuakeCursed Quake
Sticky Ball
Throws a large purple ball of sticky liquid to deal damage to the front enemies.
Sticky BallSticky Ball
Blood Rage
Swings a thin, sharp thread into the air to strick enemies multiple times
Blood RageBlood Rage
Fighter
Knee Drop
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Knee DropKnee Drop
Cancel - Knee Drop
Cancel - Knee DropCancel - Knee Drop
Iron Physique
Iron PhysiqueIron Physique
Seismic Punch
Seismic PunchSeismic Punch
Doppelganger
DoppelgangerDoppelganger
Nen Shot
Nen ShotNen Shot
Sand Splash
Sand SplashSand Splash
Crouch
Crouches to avoid any high attacks. Pressing attack key while crouching activates body slam, while pressing jump key deactivates crouching. Crouching while dashing allows user to slide. The distance of sliding varies on the level.
CrouchCrouch
High Kick
High KickHigh Kick
Hammer Kick
Hammer KickHammer Kick
Cancel - Hammer Kick
Cancel - Hammer KickCancel - Hammer Kick
Low Kick
Low KickLow Kick
Tiger Chain Strike
Tiger Chain StrikeTiger Chain Strike
Air Walk
Air WalkAir Walk
Pure Walk
Pure WalkPure Walk
Tiger Roar
Increases Tiger Chain Strike's max attack.
Tiger RoarTiger Roar
Tornado Kick
Tornado KickTornado Kick
Lightning Spike
Upgrades the Knee Spike Attack to the Thunder Lightning Knee Spike Attack.
Lightning SpikeLightning Spike
Torpedo
Hits with a lightning-fast elbow to immobilize the enemy.
TorpedoTorpedo
Neck Snap
Neck SnapNeck Snap
General
Cancel - Item Throw
Cancel - Item ThrowCancel - Item Throw
Leap
LeapLeap
Ancient Memory
Ancient MemoryAncient Memory
Throw Mastery
Throw MasteryThrow Mastery
Indomitable Spirit
Indomitable SpiritIndomitable Spirit
Physical Critical Hit
Physical Critical HitPhysical Critical Hit
Physical Rear Attack
Physical Rear AttackPhysical Rear Attack
Magic Critical Hit
Magic Critical HitMagic Critical Hit
Magic Rear Attack
Magic Rear AttackMagic Rear Attack
Quick Rebound
Quick ReboundQuick Rebound
Upgrade
Basic Training Upgrade
Enhances the effects of Basic Training
Basic Training UpgradeBasic Training Upgrade
Crouch Upgrade
When Crouch is activated, the Brawler becomes momentarily invincible.
Crouch UpgradeCrouch Upgrade
Knee Drop Upgrade
Increases the Attack Strength for the Knee Drop and increases the range for the Shockwave Attack.
Knee Drop UpgradeKnee Drop Upgrade
Iron Physique Upgrade
Adds the Super Armor Effect that cancels enemy's Immobilizing Attack when attacked.
Iron Physique UpgradeIron Physique Upgrade
Low Kick Upgrade
Increases the Attack Strength of Low Kick and increases the Enemy's Immobility Duration.
Low Kick UpgradeLow Kick Upgrade
Nen Shot Upgrade
Increases the Size and Attack Strength of Nen Shot.
Nen Shot UpgradeNen Shot Upgrade
Sand Splash Upgrade
Attack Strength and Attack Range increases for Sand Splash.
Sand Splash UpgradeSand Splash Upgrade
Seismic Punch Upgrade
Leaps higher into the air when using Seismic Punch to deal more damage.
Seismic Punch UpgradeSeismic Punch Upgrade
Tornado Kick Upgrade
Increases the hit count of the Tornado Kick.
Tornado Kick UpgradeTornado Kick Upgrade
Air Walk Upgrade [M]
Increases damage of last hit by 17% per level.
Air Walk Upgrade [M]Air Walk Upgrade [M]
Doppelganger Upgrade [M]
Increases number of Doppelgangers by 1 per level.
Doppelganger Upgrade [M]Doppelganger Upgrade [M]
Hammer Kick Upgrade [M]
Increases damage by 10% per level. Decreases push distance by 10% per level.
Hammer Kick Upgrade [M]Hammer Kick Upgrade [M]
High Kick Upgrade
Increases damage by 10% per level. Increases activation speed by 2% per level.
High Kick UpgradeHigh Kick Upgrade
Taunt Upgrade
Increases the Taunt Duration 10% per level.
Taunt UpgradeTaunt Upgrade
Venom Mine Upgrade
Increases the Attack Strength of a Mine.
Venom Mine UpgradeVenom Mine Upgrade
Needle Spin Upgrade
Increases the Needle Attack Strength of Needle Spin.
Needle Spin UpgradeNeedle Spin Upgrade
Explosive Hook Upgrade
(Increases damage by 12% per level)
Explosive Hook UpgradeExplosive Hook Upgrade
Ground Tackle Upgrade
Grants the ability to slow down travel distance by holding the opposite direction key. Increases damage by 24%.
Ground Tackle UpgradeGround Tackle Upgrade
Needle Throw Upgrade
Increases bleeding level by 1 per level. Increases bleeding damage by 12% per level.
Needle Throw UpgradeNeedle Throw Upgrade
Net Throw Upgrade
Grants a 4% damage bonus to the damaging part of the net per level.
Net Throw UpgradeNet Throw Upgrade
Poison Throw Upgrade
Increases poison damage by 12% per level. Increases poison level by 1 per level.
Poison Throw UpgradePoison Throw Upgrade